Feb 27, 2010, 12:35 AM // 00:35
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#1
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Wilds Pathfinder
Join Date: Jun 2009
Profession: W/Me
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Solo Build, Would this work?
... now that shadow form doesn't require a second class to make maintainable. I was thinking that you could make a 55 Sin with shadow form and protective spirit. With two Sin enchantments that gives a damage reduction of 10 when you can only get hit 5 with protective spirit.
Has anyone tried this, or is there an error in my theory?
Isn't an invincible build such as this one something that arena net was trying to correct?
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Feb 27, 2010, 12:36 AM // 00:36
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#2
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Forge Runner
Join Date: Sep 2007
Guild: Trinity of the Ascended [ToA]
Profession: A/
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Shadow Form itself is an Assassin enchantment. You only need SF and PS.
Also, Farming Section is down there
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v
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Feb 27, 2010, 12:38 AM // 00:38
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#3
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Wilds Pathfinder
Join Date: Jun 2009
Profession: W/Me
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and I am assuming u throw on holy wrath for damage? or would that work?
How is this better than the shadow form pre-febuary 25th?
We just combined the farm builds form what i can see
Anet do you plan to let this stay?
Last edited by Mireles; Feb 27, 2010 at 12:47 AM // 00:47..
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Feb 27, 2010, 12:46 AM // 00:46
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#4
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Krytan Explorer
Join Date: Nov 2008
Guild: adblockplus.or
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don't make assumptions about real results of your theory and then blame ANet for them...
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Feb 27, 2010, 12:48 AM // 00:48
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#5
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Wilds Pathfinder
Join Date: Jun 2009
Profession: W/Me
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Quote:
Originally Posted by Elephantaliste
don't make assumptions about real results of your theory and then blame ANet for them...
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who said anything about blame?, i asked a simple question...
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Feb 27, 2010, 12:49 AM // 00:49
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#6
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Ascalonian Squire
Join Date: Jan 2010
Guild: Eternity Lost and Found [ELF]
Profession: R/
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holy wrath cannot be cast on the caster now so that that wouldnt work. In theory this build is nothing more than a 55/105 monk with perma-spell invincibility without damage ability because of shadow form's damage reduction. Plus any pbaoe or non-spell based life steal would kill you instantly.
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Feb 27, 2010, 12:51 AM // 00:51
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#7
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Jungle Guide
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sounds more like the tank of a team build, solo doesnt seem to fit.
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Feb 27, 2010, 12:54 AM // 00:54
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#8
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Ascalonian Squire
Join Date: Jun 2008
Guild: Legendary Punk And The Wolf [pack]
Profession: A/
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Also I hear the damage migitation is before PS, so it wont be invincible.
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Feb 27, 2010, 12:55 AM // 00:55
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#9
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Jungle Guide
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It also doesn't work because SF checks the damage reduction before PS. You can however cycle things like SoA/Shielding Hands behind it to see a lot of zeros.
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Feb 27, 2010, 12:58 AM // 00:58
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#10
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Wilds Pathfinder
Join Date: Jun 2009
Profession: W/Me
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I was under the impression that we were trying to avoid the tank and spank/Speed Clear scenario again. For the sake of SF's role in these... it hasn't changed, it may have even gotten easier.
I like the update it did address many other issues, but i was under the impression that this was one of those issues.
What would make since to me...is spell-break stop spells.. and shadow form stop physical attacks... neither of them cast-able on another ally.
Last edited by Mireles; Feb 27, 2010 at 01:09 AM // 01:09..
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Feb 27, 2010, 01:39 AM // 01:39
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#11
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Older Than God (1)
Join Date: Aug 2006
Guild: Clan Dethryche [dth]
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Moved to Campfire.
...And along to Farming - Marty
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Feb 27, 2010, 02:39 PM // 14:39
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#12
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Krytan Explorer
Join Date: Nov 2008
Guild: adblockplus.or
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Quote:
Originally Posted by Mireles
who said anything about blame?, i asked a simple question...
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you edited your previous message lol...
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Feb 27, 2010, 04:04 PM // 16:04
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#13
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Frost Gate Guardian
Join Date: Mar 2009
Profession: Me/
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doesn't work, SF takes place before PS so you'd have to take shielding hands / SoA to nullify the dmg, meaning you're stuck as an A/Mo with around 10 attributes in sf, about 10 in protection prayers, and no dmg.
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